Hello Kitty Online
I am completely unable to fathom why anyone would want to play this game.
Hello Kitty Online
However, I have been informed by a friend that it in fact has a broad appeal, even among older women.
The average MMO has a demographic that includes 50% males playing male characters, 35% males playing female characters, and 15% females playing female characters, and some insignificant percentage of females playing male characters (apparently it is a gross betrayal of their gender to play an in-game character of the opposite gender *shrug*).
Hello Kitty Online, however, stands at the ready to break this mold with a demographic apparently including 60% adolescent girls playing female characters, 35% older women playing adolescent female characters, and 5% male pedophiles playing adolescent female or male characters. I can't even imagine the horror of voice-chat in such a game, an armada of giggling teenage girls, giggle women pretending to be girls, and giggling pedophiles claiming their microphone doesn't work...
Incidentally, the friend I have who will be playing this game is neither a pedophile (that I know of, although she does look at photos of her husband when he was REALLY young *muses*), nor a adolescent girl.
All of this being said, I hope the fans of Hello Kitty Online who have been waiting impatiently for its release have a delightful time playing the game and that it measures up to all of their expectations.
I think I'll wait for Warhammer Online.
Hopefully she'll still speak to me after this post.